Another early access giant will soon drop the corresponding shortcut. Facepunch Studios announced that Rust will soon grow to version 1.0. Only this does not mean that the game will become the maximum cool and stable, and the development will end.

The chapter wrote about plans for the future in the official blog Facepunch Harry Newman (Garry Newman). Rust Leave early access to Steam February 8. On the same day, the price of the game will increase from 19.99 US dollars up to 34.99. Newman understands that the increase in cost sounds sloppy, but that was the development plan from the very beginning. Moreover, the increased price is almost the main reason due to which Newman warns of the release.

Facepunch will not arrange high -profile events https://slotonightscasino.uk/ associated with the release of version 1.0. The game team will suddenly not transfer to other projects. Development Rust It will continue, but the patches will begin to go out not every week, but once a month – Facepunch He wants to test updates properly, since the game is lost "early access". But in parallel with the main assembly Rust there will be a testing, where updates come out almost every day, but there is a high probability of some kind of breakdowns.

Newman He hopes that one or two servers will appear on the test branch, which are inhabited by volunteers around the clock – it is easier to debug monthly patches for the main version Rust. You can follow the successes of the developers through the "road map" on the official website – it will continue to be supplemented after the release.

What is funny, Newman compares Rust From early access, not even with Alfa, but with Delta and the prototype, because the direction of gameplay could change a lot. For example Newman recalls the zombie: they existed in Rust, когда она только-только появилась в Steam, однако затем авторы решили, что без мертвяков станет только лучше. Be Rust Out of early access, such a radical step Facepunch, Most likely, I wouldn’t go.

In conclusion Newman thanks those who bought Rust, He sent mistakes about errors, left complaints about cheaters, invented new skins and modes, recorded videos, painted comics – in general, everyone who somehow helped the development of the game.

Historical certificate: Rust appeared on Steam December 11, 2013. It turns out that in early access she will spend four years with a little. We compare the deadline p Dayz, who also wants to crawl to 1.0 during 2018.

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